The good news is that we reached out and happily, we’ve received confirmation that the full-multiplayer will be coming as a patch post-release. The “clubs” feature is available immediately for asynchronous play between friends though. Probably the biggest feature is the lack of synchronised multiplayer. However there are a couple of noticeable omissions “out of the box.” It’s quite impressive that the vast majority of content and features are in WRC 9 on Switch. Headphones are definitely recommended to get the full experience. As to be expected by a handheld device, the speakers are tinny and don’t really showcase the excellent sound design in-game. The throaty sounds of rally cars across the ages are a joy that is only let down by the Switch hardware itself. The full sounds of rally racing are as embedded in this Switch version as other releases. However, it still retained its intuitiveness from the existing releases.įor photography aficionados, you’ll be delighted to know that the photo mode has also been included, so feel free to snap away at your heart’s content. The UI at times can appear a bit miniature, particularly on the Switch Lite with no controls that we could find for increasing the size of it. Of course, the car detail is nowhere near as crisp as its bigger brothers, but the scenery is remarkably well rendered and even in cockpit view the dials are still useable. Graphics and UIįor a handheld experience the graphics are surprisingly good, an area of the game especially we had low expectations of. One momentary lapse in competition and you’ll be upside down. Every corner is a challenge – in a good way – and keeps you honest throughout. WRC 9 on Switch has encapsulated that perfectly. Rally driving is and should be a real “edge of your seat” experience. At no point do you ever feel completely comfortable driving a rally car flat out. Input customisation and sensitivity options are available and with some practice and fine-tuning, it wasn’t long before it felt relatively comfortable. However, once you adjust, it’s easy to pick up left-trigger braking and feathering the throttle through corners as you would on a gamepad. There are obvious limitations with the dynamic ability, mainly due to the stubby controls on a Switch and the limited digital on/off controls that the Switch triggers provide for throttle and brake. We shouldn’t have worried.įor a game that has been dialled back for Switch, the sensation of rallying has been transferred amazingly well. Starting up the game on Switch for the first time, we had doubts over how well that could translate. Physics and feelingĪs noted at the time of the release of WRC 9 on full-size consoles and PC, the game had impressive physics upgrades over its predecessors that made rallying much more intuitive and realistic. Let’s take a look at how that’s translated across to a more mobile world. What then should we make of the new game of the official World Rally Championship on Switch? Of course, the console and PC versions have been out for a while now to resounding critical success as journalists praised the improvements in graphics and physics in particular. It previously delivered V-Rally 4 and WRC 8, both of which received fairly lukewarm receptions. This is not developer Kylotonn’s first foray onto Nintendo’s handheld platform, however. Why is that though? Does the platform not suit such a serious racing game or simulation? Sure, there are kart racers aplenty and a couple of officially licenced games for Monster Trucks and motorcycles, but the space is a little bit empty. There aren’t many serious racers on the Nintendo Switch.
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